Place countries on a map: the 3D globe
A country name appears. You have to find it on a real globe you spin with your finger — not on a flat map where Africa looks smaller than Greenland.
How it works
A country name appears, you rotate the globe and tap the right territory. One finger to spin, two to zoom; on a desktop, the mouse and wheel do the same.
Choosing a sphere over a map is not decorative. Every flat projection distorts: the most common one, Mercator, inflates high latitudes so much that Greenland looks as large as Africa, when it is fourteen times smaller. A globe does not lie about area, and it teaches real relative positions along the way — that Norway sits at the latitude of Alaska, that Sicily is further south than Tunis.
Micro-states are handled: Monaco, San Marino, the Vatican, Nauru, Tuvalu and a few others are too small to tap at globe scale, so they appear as a tappable dot as soon as you zoom in far enough.
The score combines accuracy and time. As everywhere in the game, a solo run can be limited to one continent.
The six continents at a glance
Before hunting for a country on the globe, you need to know which quarter of the world to look in. Here is how the game’s 195 countries break down, with each continent’s extremes.
| Continent | Countries | Largest | Smallest | Landlocked |
|---|---|---|---|---|
| Europe | 45 | Russia | Vatican City | 14 |
| Africa | 54 | Algeria | Seychelles | 16 |
| Asia | 47 | China | Maldives | 12 |
| North America | 23 | Canada | Saint Kitts and Nevis | 0 |
| South America | 12 | Brazil | Suriname | 2 |
| Oceania | 14 | Australia | Nauru | 0 |